This season, Riot Games have implemented several significant changes to the League of Legends. In order to avoid the anxiety players experience with placements, the developers made this process less nervous and more enjoyable. Thus, this process underwent refinement. Now you get a provisional rank after your very first game. During your provisional period, when you win, you will get massive LP gains, you can also be prompted twice at the same time. When you lose, you won't lose any LP.
Riot also reduced the number of divisions in each Tier to 4 instead of the usual 5. Two new Tiers were added to the League of Legends. One of them, Iron, became the initial Tier and took the place under Bronze. Today we will talk about the second added Rank: GRANDMASTER. It became a transitional link between the Master and Challenger Tiers.
A distinctive feature of these 2 ranks is that each of them contains only ONE Division. Master Rank holds an unlimited number of players and has no limit (at the moment, more than 600 players are at this level on EU servers), while the Challenger is the highest rank and is capable of holding 200 players at a time. Also, both of these ranks do not provide for an upper LP limit (1200+ LP for the best players on EU servers).
Before the introduction of the new Grandmaster rank, the upgrade and transition from Master to Challenger occurred automatically every 24 hours. If the MMR of a player from Master turned out to be higher than that of a player from the Challenger, they changed places. A player who has accumulated 1100 LP must go through a series of 5 matches to confirm his right to go to Master. After the transition, your LP value is reset. Of course, each of these Tiers is an indicator of player skill and perseverance. However, it is not enough to accumulate 100 LPs to go to the next Tier, as is the case with lower ranks. Now it’s the same with Grandmaster.
The LoL developers are always in close contact with the gaming community. They drew attention to repeated complaints that promotion in Bronze-Platinum is very difficult, even with regular hard practice, while in Tiers, starting from Diamond and higher, players, on the contrary, feel the freedom of mobility: they can bounce up or down a couple of divisions really rapidly.
Thus, it looks like a ladder with different distances between the steps. To smooth this feature, a new rank has been added, GRANDMASTER, which is intended to be an intermediate step between two existing ranks, to correct the existing imbalance, to perform a long-overdue recalibration of the top of the ladder and better differentiate those players based on their skill. It is worth noting that, in turn, another new Tier, Iron, was added to increase mobility in grades up to Diamond.
Despite the significance of the changes that have occurred, Riot assures that all this doesn’t affect the Rank System strongly. In fact, these changes were inspired by the feedback from the players themselves. Now the offensive imbalance is corrected, and soon many players will feel the positive effect of these changes.